![]() ![]() Improved interoperability with other Substance tools, Photoshop Bridge Users can combine exposure-bracketed photos into HDRIs or edit existing HDR images.Īs well as adjusting properties like exposure and colour temperature, it’s possible to add synthetic lights to HDRIs, including line, plane, sphere, rectangle and disc lights. ![]() The biggest change in Substance 3D Sampler 3.0 is that the software can now be used to create lighting environments as well as materials via a new set of tools for working with HDRIs. Now authors lighting environments as well as procedural materials The update shipped yesterday as part of Adobe’s Substance 3D Collection, which also includes new versions of Substance 3D Designer and Substance 3D Painter, plus new app Substance 3D Stager. Other changes include a new real-time viewport with support for the Adobe Standard Material, better interoperability with other Adobe apps, and a revamped UI with better support for dual-monitor set-ups. The update adds a complete new toolset for creating 3D lighting environments, including tools for merging sets of photos into HDR images, and adding 3D lights to existing HDRIs. Shelf resources are gone after 7.Posted by Jim Thacker Adobe releases Substance 3D Sampler 3.0Īdobe has released Substance 3D Sampler 3.0, the latest version of its material-authoring software, previously known as Substance Alchemist. ![]() Some HDPI scaling values are not working.Blocky artifacts appear on textures in the viewport.Artifacts and glitches on Mac OS with Custom GPUs.Application failed to start because of Qt.Issues with Nvidia GPUs on recent Mac OS versions. ![]()
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